Wednesday 29 June 2016

Some Dimming Basics

This is how I do a basic dim :

1
At the end of the layer line add a circle shape and increase to 520x520 turn it black, reduce opacity to 50% (you may want it darker, it depends on the watch face) and set display to dimmed only. This will allow your highlighted layers to pop more.

2
The most important things to highlight for dimming are the hands and hour markers.

If the hour makers already in the watch can be duplicated, then do so and move to the end of the layer line on top of the black circle. Choose a colour tint and set display to dimmed only.

If the hour markers do not have their own layer, then I add free-form hour markers instead. I hardly ever have success using all 12 markers in one layer. This can be for numerous reasons, but boils down to not being able to line all the new layer markers with original layer markers perfectly. It is best to use a layer of four markers, or two or even one marker at a time. You will have to rotate each of these layers to line up correctly.
Once you're happy with the markers lining up, choose your dim colour tint and set display to dimmed only.

3
I always copy hands and move to the end of the layer line so they are on top of the dimmed dark circle and change their tint to make them more shaded, but slightly more visible - set display to dimmed only.

You can add a square shape to the hands for a good lume effect, set rotation to minute{drm} or hour{drh}, set alignment to bottom centre and reduce the width and height to desired dimensions. You will probable have to use the progress shader to help with length of the lume too.

When I first started dimming, I would simply change the tint of the entire hand, but this looks and feels wrong - after all in traditional watches a lume is only part of the hand, not the entire hand

4
Don't forget to get the layers in the right order - minute lume on top minute hand, hour lume under minute hand but on top of hour hand


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